PROFESSIONAL PROJECTS
01
LEVEL DESIGNER
TACTIC STUDIOS || SQUARE ENIX || 2025
THIRD-PERSON SHOOTER
Killer Inn is an asymmetrical third person shooter set in a remote Victorian castle. Players are separated into one of two teams: Lambs or Wolves. There are less Wolves than there are Lambs, but everyone's team is hidden information. Only Wolves know who is a Lamb or Wolf.
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I worked on many aspects of Killer Inn, championing my own levels, modifying others levels to keep up with current iterations, and even dabbling in some FX to help out the team!
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02
INDEPENDANT DEVELOPER
REVIVED PHOENIX GAMES || 2023
THIRD-PERSON SHOOTER
Levity is an independent project build using Unity 2D. I took it from early concepts all the way to publishing it on the Google Play Store!
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Levity is a 2D physics based sidescroller, where your guns recoil is your only form of movement. This creates a unique challenge act for players as they attempt to balance movement and combat.
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Level design played an important role in this project. Click on this project to find out more!
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PERSONAL PROJECTS
01
LEVEL DESIGNER
2024
THIRD-PERSON SHOOTER
Frontlines is a custom game mode created and published to Fortnite using UEFN. It is a 5v5 class based shooter where teams fight to control capture points.
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02
LEVEL DESIGNER
2024
THIRD-PERSON SHOOTER
Rail hero is a single player experience crafted and published to Fortnite using UEFN. Players must use grid rails and weapons to work their way through the level to ultimately challenge the boss at the end.​
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03
LEVEL DESIGNER
2020
THIRD-PERSON SHOOTER
CTF_Osgiliath is a 3v3 capture the flag map build for Unreal Tournament. It was build to exist within the Lord of the Rings universe in the ruined city of Osgiliath.​
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This map features strategic paths and routes that cater to many different playstyles: from flanking to sniping, all players are welcome!
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